Tue
9
Sep
12:10 pm

 

Samsung OMNIA is possibly the best ever smartphone that Samsung has ever built. OMNIA is definitely a better name than SGH-i900, which means ‘everything’ in Latin and ‘wish’ in Arabic. The OMNIA is essentially everything that you can possibly wish for on a Windows Mobile 6.1 smart phone. It brings together high performance business content, high-end design mixed with a full bag of dynamic multimedia rich experience.

 

The Samsung OMNIA is powered by Windows Mobile 6.1 Professional and comes packed with MS Office (PowerPoint, Excel, and Word). Even though the OMNIA is 100% touch screen, Samsung included an optical mouse for ease of navigation - the optical mouse is similar to what you’d find on laptops.

 

Also included on the OMNIA is a 5-megapixel CMOS camera with auto-focus (AF), face and smile detection and auto-panorama shot. OMNIA comes in 8 or 16GB memory configuration and additional storage can be added via extendable slot. Of course, a smart phone called OMNIA can’t go without having a GPS, including navigation and geo-tagging capabilities, so you’d never get lost wherever you are.

 

The OMNIA is primarily touch-based so it makes perfect sense for Samsung to include its patented TouchWiz user interface. The OMNIA is Samsung’s first ever Windows Mobile smart phone to feature TouchWiz. TouchWiz lets you personalize the home window with unique widgets. The high-resolution touch-sensitive screen uses intuitive tap, sweep, drag and drop operations as well as an on-screen QWERTY keyboard. It also facilitates easy and convenient calling and texting with a dedicated dome key for controlling communications.

 

The Samsung OMNIA is ultra-slim measuring 12.5mm and has a platinum look finish. Samsung added details such as elegant hairline patterns on the back of the phone to bring the “perfection in style.”

 

 

Geesung Choi, President of Samsung Telecommunication Business, said: “I am very excited to introduce Samsung , a mobile device that truly delivers the best possible features for today’s busy, connected consumer. Samsung demonstrates our vision for the Samsung mobile business, which is to provide premium phones for users who desire functionality, style, usability and entertainment in one innovative device. The mobile range will help users to be at the forefront of work and play and at the same time, to stay connected anytime, anywhere.”

 

The Samsung OMNIA will be unveiled at CommunicAsia, Singapore from June 17 to 20 and commercially launched in the Southeast Asian market starting from the same week. The phone will be available in the European market from July.

 

 

 

Thank you for Youtube.com & Samsungomnia.com

Malee

Melee (spelt mêlée in original French form, and pronounced “May-lay”) refers to hand-to-hand combat. It is usually with a weapon, though players can choose to kick or punch an opponent if they prefer. It does not include long-range attacks using Ranged or Magic. A character’s ability in melee combat is made up of three combat skills, namely Attack, Strength and Defence.

 

Players inflict damage on an opponent either by hitting them with a blunt weapon (such as a warhammer) or slashing or stabbing them with a bladed weapon (such as a sword). Other melee weapons include daggers, spears, claws, battleaxes, longswords, scimitars, maces and halberds. Players can also equip some tools as melee weapons, including axes and pickaxes. There are also “novelty” items you can attack with, such as Flowers.

 

Popularity of melee combat

Melee is the most popular combat style in RuneScape, with 59% of users polled in January 2007 preferring it over the other combat styles.

 

The most common reason why is the fact that players do not need to keep buying arrows or bolts (required for Ranged) or runes (required for Magic) in order to fight, with 56% of respondents citing this reason. The second most voted choice was that Melee has a better choice of weapons and armour, and accounted for 13% of respondents.

 

Some players may believe that melee inflicts more damage, but for the same levels and with optimum equipment, Melee is about as efficient as Ranged, and probably Magic as well.

 

                   

 

Typical equipment

Most players will find that their melee armour includes most (if not all) of the following items:

  • A helmet
  • Chainbody or platebody armour
  • Platelegs or a plateskirt
  • A shield (unless wielding a two-handed weapon)
  • A weapon
  • An enchanted amulet (optional)
  • Gloves (optional)
  • Boots (optional)
  • Enchanted Ring (optional)

 

Fighting players

As the combat triangle suggests, melee players have an advantage over rangers, and are weaker against mages.

 

This is because the heavy plate armour (and chain armour to a lesser extent) typically worn by melee players is good at stopping ranged attacks, but provides very poor defence from magical attacks (and actually increases the accuracy of an attack, by using negative bonuses).

 

The most common defence of a melee player under attack by a mage is therefore to unequip the plate armour. Magical spells allowing mages to stop a player from moving are a problem for the melee player, who must be next to the mage in order to fight back. Prayer also offers some protection against the mage.

 

 

 

Thank you for Youtube.com & Runescape.Wikia.com

Features

 

Enhanced Search Box
As you type a search query into the new Toolbar’s search box, you’ll see a list of useful suggestions based on popular Google searches, spelling corrections and your own Toolbar search history and bookmarks. You can also click the “G” icon in the search box to search different Google sites, the current site, or sites for which you’ve installed custom search buttons.

 

 

 

 

Bookmarks

Want to create and label bookmarks that you can access from any computer? Simply click the Toolbar’s star icon, or right-click the star to add and label a bookmark. You’ll be able to access your Bookmarks menu on any computer with the new Google Toolbar installed.

 

 

 

 

AutoFill

Tired of typing in your address and credit card information every time you shop online? AutoFill makes shopping a breeze by enabling you to fill out web forms with a single click. Just enter your info once in the Toolbar’s Options dialog box and you’re ready for an online shopping spree. (Note: your credit card info stays password-protected.)

 

 

Thank you for Youtube.com & Google.com

Mon
4
Aug
2:27 pm

Phun is a free game like 2D physics sandbox where you can play with physics like never before. Children, students, engineers, artists, university professors, and many others, use Phun for telling stories, learning, constructing amazing machines, creating games - or just for the plain fun of it.

 

 

If you head over to phunland, you can download the application. Open up the image and copy the application and supporting files into a new folder within your application. You can then run the application and start playing with Physics.

 

Phun is an educational, entertaining and somewhat (!) addictive piece of software for playing around in a 2D physics sandbox in a cartoony fashion. Phun is not just another game, but is intended to bring in interactive physics as an enabling technology for entirely new concepts and usage patterns in creative computing for animation, simulation, narrativity, engineering, art and education. We believe that Phun is just the beginning…

 

PhunLand

 

Phun was developed by Emil Ernerfeldt in his MSc thesis project at the Department of Computing Science at Umeå university, supervised by Kenneth Bodin, VRlab/HPC2N.

 

Originally, the MSc project that lead to Phun was announced by Kenneth Bodin as a project for a the science center, Umevatoriet, in Umeå. However, Emil went way beyond this and Phun has found its way to a much, much larger audience on the Internet. Phun is indeed also installed at Umevatoriet, where you can run it on large HD monitors.

 

Ok, so we now have a screen with 27 buttons on it. Now what do we do? The top bar is the menu bar, and gives access to open other bars and controls. Pretty self-explanatory. The bar underneath that bar, is the sim control bar. As the name suggests, it controls the simulation (starting, stopping, undo, redo…)

 

TIP: You can also start/stop the simulation with the space bar

 

Then there’s another bar, which is called the tool bar. From left to right we see:

 

Toolbar

  

  1. sketch tool : The most versatile tool.  Hold down the mouse button and draw a closed shape to make… a Polygon.  Hold down shift to draw straight lines.  Draw a circle inside of a shape to add a hinge.  Draw a shape around other shapes to select them.  Draw a / through an object(s) to delete it.  Draw an X to create a Fixate,  a zig-zag for a spring.
  2. brush tool : Very Similar to the Sketch tool, with the following exceptions:  It cannot draw inside objects and it cannot draw hinges.  You can move objects by clicking on them with the brush tool and moving them.
  3. box tool : Hold down the mouse button and drag to create a box.  Hold down shift while drawing to create a square.  Enclose objects in a box to select them.  You can move objects by clicking on them with the Box Creation tool and moving them.
  4. circle tool : Hold down the mouse button and drag to create a Circle.  Nothing Special about this tool.
  5. plane tool : Hold down the mouse button and drag to create a plane.  Hold down shift to rotate it at 15° intervals.
  6. chain tool :  Hold down the mouse button and drag to create a chain.  Hold down shift to create a straight chain.  Circle size is dependent on the Zoom factor at creation.  You can connect them to objects or the background.
  7. spring tool : Hold down the mouse button and drag to create a spring.  You can connect them to objects or the background.
  8. fixate tool : Click on an object to fixate it the another object or the background.  A + in the middle means the object is fixated to the background.
  9. hinge tool : Click on an object to add a hinge to it.  You can hinge to objects together, or to the background.  A + in the middle means the object is hinged to the background.
  10. pen tool : Click on an object to add a pen to it.  Pens leave a little (or large) trail behind them.
  11. drag tool : Click on an object and drag it around to “drag” it will the simulation is running.
  12. scale tool : Click on an object(s) and drag the circles in the box/outline to scale the object.  Hold shift to scale both axes equally.  Hold Ctrl to scale in 15° integers.

So that’s twelve tools, which might sound scary but it’s pretty easy once you get the hang of it! You’ll see all tools used during the rest of this guide

 

There are also a couple of mouse controls to understand.

 

  1. left mouse button: either draw or move things..depending on which tool you are using
  2. right mouse button: normally it’s used for rotating, but when you drag the right mouse button on empty space, you can pan
  3. middle mouse wheel: scroll to zoom in and out
  4. left and right mouse buttons at the same time: pan the view

Thank you for Youtube.com & Phunland.com

Mon
28
Jul
2:36 pm

Mario is depicted as a short, pudgy, Italian plumber who lives in the Mushroom Kingdom, where he is regarded as a hero; he is best known for constantly thwarting the plans of the evil King Bowser to kidnap Princess Peach and subjugate the Mushroom Kingdom. He is well known for his plucky personality, enthusiasm and spirit in the face of enemies, unexpected physical agility, cooperation with his brother, Luigi, and his close relationship with Princess Peach whom he has repeatedly saved. He has an evil doppelgänger by the name of Wario. 

 

 

 

Abilities
During the development of Donkey Kong, Mario was known simply as “Jumpman”, named for his keen ability to jump exceptional heights. This ability is still described as Mario’s greatest talent in most forms of media in which he is portrayed, and jumping—both to access different areas of a level and as an offensive move—remains a core element of gameplay in most Mario games, especially in the Super Mario Bros. series.

 

 

 

Mario’s most commonly portrayed form of attack is jumping to stomp on the heads of enemies, first employed in Mario Bros. (but his main attack in this game was to hit the floor underneath the enemy, flipping them up-side-down) but better known from the later Super Mario Bros. game and its sequels. This jump-stomp move may entirely crush smaller enemies on the stage, and usually deals damage to larger ones, sometimes causing secondary effects as well. Most notably, this attack often enables Mario to knock the turtle-like Koopa Troopas back into their shells, which may slide across the stage, damaging other enemies, or Mario. Jumping remains a core element of gameplay in most Mario games, especially in the platform games.Mario also possesses super-human strength, being able to lift, carry, and throw the Super Mario 64’s first boss, King Bob-Omb, who was much larger than him.

 

Beyond this core mechanic, subsequent games have elaborated on Mario’s jumping-related abilities. Super Mario World added the ability to spin-jump, which allows Mario to break blocks beneath him. Later, the Game Boy remake of Donkey Kong allowed Mario to jump higher with consecutive jumps, and perform a back-flip. Super Mario 64 gave Mario a variety of jumps, such as a sideways somersault, a ground pound, and the “Wall Kick,” which allowed him to propel himself to higher heights by kicking off walls.

 

 

Thank you for Youtube.com & Wikipedia.org